For my second project in Modeling and Texturing II, we had to recreate a still life scene based on our own photography. One limitation we had was that everything had to be hand-painted ourselves. Using items found around my house, I created a composition that would allow me to explore creating and painting different types of materials. All assets were modeled in Maya and textured using Photoshop.

Final Rendered Image

Reference Image

Side by Side Comparison

Asset Breakdowns
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